var imageArray = new Array(); // The array that will hold the images
var image1, image2, image3;  // The images that will be selected.

// Load the image array
imageArray[0] = "/images/rotatingImages/image01.jpg"
imageArray[1] = "/images/rotatingImages/image02.jpg"
imageArray[2] = "/images/rotatingImages/image03.jpg"
imageArray[3] = "/images/rotatingImages/image04.jpg"
imageArray[4] = "/images/rotatingImages/image05.jpg"
imageArray[5] = "/images/rotatingImages/image06.jpg"
imageArray[6] = "/images/rotatingImages/image07.jpg"
imageArray[7] = "/images/rotatingImages/image08.jpg"
imageArray[8] = "/images/rotatingImages/image09.jpg"
imageArray[9] = "/images/rotatingImages/image10.jpg"
imageArray[10] = "/images/rotatingImages/image11.jpg"
imageArray[11] = "/images/rotatingImages/image12.jpg"
imageArray[12] = "/images/rotatingImages/image13.jpg"
//imageArray[13] = "/images/rotatingImages/image14.jpg"
//imageArray[14] = "/images/rotatingImages/image15.jpg"
//imageArray[15] = "/images/rotatingImages/image16.jpg"

image1 = imageArray[Math.floor(Math.random() * imageArray.length)]
do
{
image2 = imageArray[Math.floor(Math.random() * imageArray.length)]
}
while (image2 == image1)
var image3;
do
{
image3 = imageArray[Math.floor(Math.random() * imageArray.length)]
}
while ((image3 == image1) || (image3 == image2))
